11. :Looks like a standard console font, it's just using a higher resolution graphics mode . 12. The memory maps for the Player / Missile graphics modes : 13. Indexed color graphic modes for display adapters have the 16-or 256-color limit imposed by hardware. 14. There are a number of possible software-driven graphics modes . 15. All of the graphics modes have hardware vertical scroll. 16. If used to only display semigraphics, the screen becomes a 64?2 nine color graphics mode . 17. Beginning with version 1.03, support for Tandy and AT & T graphics modes was added. 18. Sending ESC2 would exit graphics mode , at which point further characters are interpreted as normal text. 19. "FireTrack " switches from a non-continuous to a continuous graphics mode part way down the display. 20. Then, only the CGA had true graphic modes .