In 1971 students at Stanford University set up the " Galaxy Game ", a coin-operated version of the Spacewar video game.
22.
Spacewar was an obvious choice, but no one in the group sensed what impact the program would have over a decade and a half of popularity.
23.
In August 1971, Nutting hired Nolan Bushnell who had an idea to put a clone of " Spacewar ! " in its own box.
24.
As Syzygy and Nutting prepared for the MOA show, Bushnell learned that another pair of engineers were also creating an arcade version of " Spacewar ".
25.
One of the first known examples is " Spacewar ! ", developed by Harvard and MIT employees Martin Graetz, Steve Russell, and Wayne Wiitanen.
26.
In 1961, a mainframe computer game called " Spacewar ! " was developed by a group of Massachusetts Institute of Technology students led by Steve Russell.
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After its initial creation, " Spacewar " was expanded further by other students and employees of universities in the area, including Dan Edwards and Peter Samson.
28.
Kotok did not write any of the " Spacewar ! " code, but he did travel to Digital to obtain a sine-cosine routine that Russell needed.
29.
Java applet, and on the 40th anniversary in 2002, the creators of " Spacewar ! " were interviewed by the " New York Times ".
30.
Bushnell had also played " Spacewar " during the 1960s and wanted to make an arcade game version of it, but had gone in a different technological direction.
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