31. Polygon partitioning is an important class of problems in computational geometry.32. Hyperbolic polygons are the analogues of Euclidean polygons in hyperbolic geometry. 33. Hyperbolic polygons are the analogues of Euclidean polygons in hyperbolic geometry. 34. When sliced, it often shows a characteristic layering of concentric polygons . 35. However, consider the set of polygons using this classification. 36. The official constellation boundaries are defined by an eight-sided polygon . 37. Any surface is modelled as a tessellation called polygon mesh. 38. A major design change for the franchise was the shift from polygons . 39. Gluing edges of polygons is a special kind of quotient space process. 40. The concept of similarity extends to polygons with more than three sides.